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Session 71

What the Mine Had Made

While Phandalin rebuilds, the party travels to Wave Echo Cave to see what three months of dwarven and gnomish work have made of their mine.

Played March 28, 202615 min readWith Zuktind, Yeltsu, Rathenfall, Lissandra, Aurora, Telno

Previously

The party spent six weeks helping Phandalin rebuild, opening their manor to families who had lost their homes and agreeing to raise a palisade before the Zhentarim returned.

Opening

The raiders were far enough away now. Zuktind waited until he was certain of it, and then, with a thought, he let the infusion die.

It was a small thing to undo — the magic that had made the stolen bag of holding a bag of holding, snuffed in an instant, so that whatever the Zhentarim carried off would be a plain sack of cloth by the time they thought to open it. The making of a new one would cost him more: a full night's rest, the work done in his sleep. He resolved to place this one in the party's keeping when it was ready, so that no single loss could ever empty them again.

That was the wound closed. The heavier thing sat where it always sat — on his shoulders. They had lost a great deal of money. Phandalin was still rebuilding around them, and there was a timeline, and a Platinum Dragon somewhere beyond the world who had been told they would come and had been left, again, to wait.

Everyone who could swing a hammer was out in the daylight, and the sound of the work came in through every wall.

The Rebuilt Town

Zuktind had, without quite meaning to, become the man who decided what got built first.

He weighed the smithy against Barthen's Provisions and set the smithy aside — Corvin was working the manor's better forge already, and a town short on nails could wait longer than a town short on food and supplies. Let Barthen's go up first. He might have no coin to spend across its counter himself, but other people needed to buy, and a town needs a shop before it needs a smith.

Rathenfall settled the question of money the way he settled most things, briefly. He would keep his hoard on his own person — the safest place he knew was his own body, and a competent paladin's confidence was worth more than any lock on any manor safe. He counted out a hundred gold pieces each to Yeltsu, to Zuktind, to Telno; Sir Papus already held the manor's funds and needed nothing. If anyone wanted more, they could come and ask, up to a hundred at a time, and he would decide it then. He declined to open a common purse. He gave the coin to the hands that wanted it, and kept the rest close.

Beyond the manor, the town told its own story if you watched it. Aldrich — Tessa's companion — folded metal in his bare hands as though it were warm bread, and then, having done it, glanced about him to see whether anyone had noticed the strangeness of it before bending back to the work. Tessa herself, who was the warrior and not the mother who had lost her children, was laying the foundation of that bereaved woman's house with her own strong back, because there were already enough hands on Barthen's for her to be spared. And Harbin Wester appeared in the Tresendar doorway at sunrise, still in his robes, and watched the whole town labor for a long while with a nod of deep satisfaction — a nod so full of it that a man might think he was about to come down and help. He turned and went back inside. An hour later he came out with a measuring rod and began, gravely, to measure the burned foundation of his own house.

When Yeltsu asked after his greenhouse — the wet, shaded ground near the manor where the Mirebloom would grow, to be cultivated and sold and kept some for themselves — the answer was that it was already paid for. Aurora had forwarded the coin along with her own expenses; Rathenfall had put in some too. It was underway. There was less to decide than he'd feared.

The one thing they declined outright was advancement. Asked whether they wished for titles, offices, a larger seat in the town's affairs, Zuktind spoke for them all. The town had good leadership. They protected it; it provided for them; they were content to be seen as heroes and nothing heavier. To rule would only chain them here — and they had a more important fight waiting, and needed Phandalin to run without them the moment they left it. Which they meant to do soon. Bahamut, after all, was still waiting.

The Question of a Dragon

The dinner at the manor had left something unresolved in Zuktind, and the sight of the town rebuilding brought it back.

He still believed what he had believed then: that it was in the nature of a gold dragon — more than any of the metallics — to find a place and guard it, and that one could be asked. He did not even think it needed an ancient. An adult would serve; the townsfolk would fight alongside it. Old Merrick, the healer, heard him out, and pressed the idea the way a kind man presses a bruise to see if it has set wrong. An adult gold dragon, alone, against a force that five of them had barely broken? The old and mighty ones already had domains, already had cares centuries deep. Would such a creature truly come, and would it be right to ask?

And then the healer gave him the story, because a healer keeps the old stories better than a smith does. Palarandusk — the protector of Neverwinter, the strongest living gold dragon, whose body a great host of wizards had once assailed until it was destroyed. So laden with wards was he that he had held himself together anyway, past death, and guarded the city still as an unseen presence, watching every threat, nudging events, and manifesting only fractions of his ruined form when the need was extreme enough to spend them.

So Zuktind was right. It was in their nature; it could be done. Merrick did not deny it. He only asked whether a proud old worm would choose this town — and reminded him, gently, that the woman at the dinner who had bristled had not bristled at the substance of his words. Tessa held the gods in such reverence that she would not have known how to ask one of them for anything, even asked directly; she watched them from far below and was content there. Her anger had been for the manner, not the matter.

The longer road remained open, and better for being long: build the paladins' chapter here with his own effort, draw the faithful to it, and earn Bahamut's favor rather than shop for a dragon. It would take years, perhaps. They had not the coin to begin it now. But it was the path he was told was worth walking, and he did not argue the point.

Merrick looked out at Aldrich commanding the work and bending iron with his hands, at Tessa quietly taking the tasks no one else had reached, and told Zuktind plainly that his house here seemed well in order. He would schedule a visit to the mines as soon as he could. Everything that was theirs would still be there when they arrived. There was no reason to rush.

The Road to Wave Echo Cave

They decided to go and see the mine before they tried once more for Mount Celestia. And the moment they did, Lissandra put the sharp question to them: should the Rockseekers be told they were coming — or should they arrive as they were?

"They're our allies," Zuktind said, in the most relaxed, guileless way imaginable. "Why should we need to surprise them?" Rathenfall was not even listening.

But Yeltsu was, and his eyes caught what moved behind Lissandra's. It was not malice. It was something closer to an auditor's regret — the quiet recognition that an unannounced arrival was the only way to see an operation as it truly ran: whether the ledgers matched what the forge actually turned out, whether the income was honest, whether anyone below was making decisions no one had authorized. She was not plotting against Gundren or Nundro. She was simply running a standard reckoning in her head, and watching the opportunity for it close. Then she raised the Sending regardless, and sent word ahead: three days, and they would come.

The road climbed away from the shore and up toward the Sword Mountains, and the cold came creeping into their joints as they walked, and the talk turned to gods.

Yeltsu laid his whole mission out — to Lissandra, and to Aurora, who was young enough still to wonder aloud what anyone truly knew of the gods across the thousands of years no mortal had watched. He no longer served Set; he followed Tyr now, and had felt the god's mercy in himself. But he would still free Set's worship from the usurper who had stolen it — or, failing that, lay the groundwork so that others of his kin could finish what he began. His people were praying, unknowing, to someone who was not their god, and he could not leave them to it. And there was a harder thing beneath it: he wanted to reach the usurper's own worshipers and trouble them, to prove to that stolen god that Yeltsu was a threat worth the fearing — because when he had seen the thing in its ritual, it had looked through him as though he were of no consequence at all.

Lissandra did not try to talk him out of it. She only gave him the thing she knew. Power did not vanish when you diminished a god; it went somewhere. Weaken one, and that stolen strength would flow — and if Yeltsu meant to lead a revolution against a god, he should take great care that he did not wake one day to find himself the vessel of a great and terrible power. Aurora added the tale of a cleric she had read of in the bardic records, a woman of a dark goddess who had found the parents that abandoned her and put them to the sword — everything that had made her evil, come round at last. Perhaps, Lissandra said, that was where such a path led.

Zuktind pushed his own logic into the gap: surely there were rules among the gods, whatever their alignments, and stealing another god's worship was simply not done — and if it were not done, then to do it was an injustice, and justice would demand a reckoning. When they got home, he said, he would ask the one who would know. He would ask Telno.

But the arcane truth of it sat just out of his reach. He could not, in the end, name the one who had broken the world — could not pin the fall of flying Netheril to the fool who had reached for a goddess's throne. What he was left with were mortal fragments, the shape of catastrophe without its cause: the goddess of magic murdered, and magic somehow persisting after her; the greatest empire that ever was falling out of the sky in less time than it takes a stone city to strike the earth; and later, darker still, the plague of spells, and no living memory of what it had truly been or who had wanted it.

The Cave Transformed

It had been three months, near enough, since any of them had last stood here — and from the outside, the country was the same. It was the gate that had changed.

Two gnomes waited at the cave mouth, crossbows up. They lowered them the moment they saw who it was, and one turned and jogged off into the dark to carry word. By the time the party reached the door, Nundro Rockseeker was standing in it, wiping his hands on a cloth, looking like a man who had not stopped moving since they'd gone. "I was starting to think," he said, and there was a grin under it, "that you'd forgotten about us."

He took them in. The outer caves had been cleared and set in order, crates stacked square, tools racked. A crew of gnomes ate lunch off a flat stone and nodded to them as they passed — they knew who these people were. Numbers had been painted along the tunnel walls, route markers, a whole grammar of them that no human could read but that gnome and dwarf alike walked by as if born to it. The old silver vein had run dry — tapped out in a single week, Nundro said, pointing to the place in the rock where it ended — and a new one had opened richer than the last, still ringing with the sound of picks below, good for four more years at a careful pace, maybe eight.

And then the forge. Not the iron forge — the Forge of Spells, which hummed as they remembered it humming: a low, resonant note felt in the back and the teeth more than heard in the ear, throwing a faint light that was green, then white, then faintly blue. It was not a threat. It was the feeling of standing near a thing that had been working a very long time and meant to keep working.

The Ledgers

In the old Rockseeker quarters, Nundro opened the books.

Twelve weeks. Six hundred and thirty gold pieces of profit a week, he read, and a little more from the last — eight thousand five hundred and five gold, all told, for the five of them to divide. Zuktind did the sum aloud: seventeen hundred and one apiece, for himself, for Rathenfall, for Yeltsu, and for the two women who were not there to take it in hand — Aurora and Lissandra, whose shares would find their purses regardless.

Telno took nothing. She was his sister, Zuktind said, and she traveled with them to serve as a cleric, not as a partner in a mine — she had no part in this. He said it half afraid it would diminish her. It did not. Yeltsu, reading her, saw the truth of it plainly: she did not mind at all. She knew exactly how these things were spoken of and spread, and she simply did not care. Her place was the shrine, and there was nothing to stop Zuktind donating to it when it was needed.

Gundren walked them through the harder arithmetic. Something near thirty thousand gold would go back into the mine this year to make it grow — drawn from its own profits, which ran well above that — and against it, the party's own share was projected somewhere near twenty thousand a year, and rising as the work deepened. The silver, he reminded them, was not going anywhere.

Turning Point — The Hidden Vein

Then the good part, which the dwarves had wanted to save and to do together.

They led the party down past the silver workings, far deeper, until the air itself changed — into a small, half-hidden chamber with raw walls and fresh dust still hanging. Nundro raised his torch, and there it was, running diagonally across the eastern face, maybe four feet wide: a vein of bluish-silver that did not throw the torchlight back so much as hold it, and breathe it out again, slow. He crouched and set a broken chunk of it into Zuktind's hands. It was heavier than it had any right to be.

"Mithral," Gundren said.

Zuktind's eyes lit. For all his years of training he had only ever dreamed of working a material like this. Aurora glanced down at her own shirt of mithral mail — light as leather, cool and pleasant against her, flexible as cloth — and understood freshly what she'd been wearing all along.

Some two hundred pounds of it, Gundren reckoned. And then he set the question before the whole partnership, because it was not his alone to answer: did they want the money, or did they want the thing money could not buy? They could sell the ore clean and fast — the demand was fierce — or they could wait, and craft it into weapons and armor and components, and take at least four times as much, slower.

"I say we make stuff out of it," Zuktind said, without a breath of hesitation, and turned to the others.

"Yeah," Rathenfall said. "It's worth the wait."

"Yep," said Yeltsu. Unanimous. The dwarves liked the answer; they trusted their own craftsmanship, and they had no need to rush.

The gifts came after, the way they do among partners who mean to keep being partners. Nundro produced a plain band with a faint engraving — the hired hands guarding the mine did not really need a magic ring, he said, but Zuktind did — and pressed it into his hand. Zuktind took it and bound it to himself, his fourth attunement and his last. Then a small crate: four vials of a green-gold liquid the color of old deep forest, potions of greater healing, one taken up by Zuktind and one by Yeltsu, the rest for the group to share.

And a puzzle, offered lightly. That quest board of theirs at the manor had sent word asking for dragon's tongue root — Nundro had found some near the phosphorescent pools, but he wondered, with a slight sideways look, whether he wanted to know what it was for. Zuktind did not fill out the board himself and could only guess: his father was an archivist in alchemy, and the man's apprentice had lately arrived to work the manor's lab. Likely it was his. Nundro would keep the root coming — unless the apprentice began to behave strangely, in which case he would cut it off and let them know.

The Forge That Breathes

They stayed the evening, and ate together: dried meat, hard cheese, cave mushrooms that tasted a good deal better than they sounded. Nundro said little over the meal. The gnomes were long asleep in their quarter of the cave, early risers all.

And at some point in the deep of the night the forge changed its voice. The hum dropped lower, and slower, as though the thing had eased off its labor — the way breath slows in sleep. Nundro looked up from his bowl and caught it too. "She does that at night," he said, to no one in particular. "I don't know why. I stopped asking." And the light went on pulsing, patient, in the dark.

The next day Yeltsu found the gnomes at their work — Fibblestep, and the one who had once dubbed him Devil Dog — and asked them, using the belt that let him speak in their tongue even where he had no need to, whether they might enchant his studded leather to guard him better. It was the best armor he could wear; there was nothing finer for a man who could bear only the light kind, and he did not want to walk into what was coming without it.

The senior gnome studied the leather, ran a knotted cord over him — bringing Yeltsu down onto a lowered platform so the small folk could reach to measure a man built for dwarves — and named his terms. A modest enchantment: three weeks, two hundred gold. A finer one: five weeks, and two thousand. Yeltsu meant to take the cheaper. Then Zuktind spoke up: if Yeltsu would put forward a thousand, he would put forward the other thousand. Fifty-fifty, for the greater work.

So it was written. Yeltsu of the Stones, entered in the little book — a name in his people's way, for the place a man was born. The gnomes had never dared to push the Forge this hard, never risked so much material on a single piece; they knew they could do it, but they had never done it, and they were plainly thrilled. Two of them hauled the bags of gold away, one staggering under the weight in each hand, muttering something about what a sack of coin that heavy could do to a man's skull in a single blow, and vanishing into the dark with the word rich trailing after him like an afterthought.

Five weeks, then. They would wait them out here rather than leave for Celestia and take Yeltsu into it half-armored — which meant sending word to Phandalin, where they were expected back in one, and finding some plain studded leather to cover him in the meantime. The forge kept its slow night-breath somewhere below them.

Closing

Bahamut was still waiting. He would go on waiting a little longer.

They had come to check on a business and found it transformed — a mine grown into an enterprise, a silver vein spent and a richer one opened, a partnership that trusted them enough to lay a fortune in mithral in their hands and ask what they wished to make of it. They had chosen the slower, larger thing. They had chosen to stay, and to arm one of their own before they walked back into the god's country.

And down beneath the stone, in the green-white pulse of the Forge of Spells, something ancient eased its breath and kept on working, the way it had for longer than any of them had been alive, and meant to keep working long after they were gone.